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Robust Foreground Extraction Technique Using Gaussian Family Model and Multiple Thresholds.

, , , , and . ACCV (1), volume 4843 of Lecture Notes in Computer Science, page 758-768. Springer, (2007)

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Real-Time Stereo Using Foreground Segmentation and Hierarchical Disparity Estimation., , and . PCM (1), volume 3767 of Lecture Notes in Computer Science, page 384-395. Springer, (2005)A Real-Time 3D Modeling System Using Multiple Stereo Cameras for Free-Viewpoint Video Generation., , , and . ICIAR (2), volume 4142 of Lecture Notes in Computer Science, page 237-249. Springer, (2006)AVSU: Workshop on Audio-Visual Scene Understanding for Immersive Multimedia., , , and . ACM Multimedia, page 2122-2124. ACM, (2018)EdgeNet: Semantic Scene Completion from a Single RGB- D Image., , , and . ICPR, page 503-510. IEEE, (2020)SliceFormer: Deep Dense Depth Estimation from a Single Indoor Omnidirectional Image Using a Slice-Based Transformer., , , and . ICEIC, page 1-4. IEEE, (2024)Spatial Audio Reconstruction for VR Applications Using a Combined Method Based on SIRR and RSAO Approaches., , and . MMSP, page 1-6. IEEE, (2023)Depth Estimation from a Single Omnidirectional Image using Domain Adaptation., , , and . CVMP, page 3:1-3:9. ACM, (2021)Direct 3D printing of silicone elastomer soft robots and their performance comparison with molded counterparts., , , , , , , , , and . RoboSoft, page 295-302. IEEE, (2018)Generation Method for Immersive Bullet-Time Video Using an Omnidirectional Camera in VR Platform., , , , and . AVSU@MM, page 19-26. ACM, (2018)Planar urban scene reconstruction from spherical images using facade alignment., and . IVMSP, page 1-4. IEEE, (2013)