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Design Method of Video Based Iris Recognition System (V-IRS)., , , , и . IVIC, том 8237 из Lecture Notes in Computer Science, стр. 526-538. Springer, (2013)Factors Affecting Undergraduates' Acceptance of Educational Game: An Application of Technology Acceptance Model (TAM)., , , и . IVIC (2), том 7067 из Lecture Notes in Computer Science, стр. 135-146. Springer, (2011)Game Design Framework: A Pilot Study on Users' Perceptions., и . IVIC (2), том 7067 из Lecture Notes in Computer Science, стр. 33-38. Springer, (2011)An Investigation of the Factors That Influence Students' Intention to Adopt E-Learning., и . IVIC, том 8237 из Lecture Notes in Computer Science, стр. 742-752. Springer, (2013)Visually Impaired User's Navigation Experiences in Facebook., , и . IVIC, том 8237 из Lecture Notes in Computer Science, стр. 788-796. Springer, (2013)Identifying the Importance of Web Objects: A Study of ASEAN Perspectives., и . IVIC, том 9429 из Lecture Notes in Computer Science, стр. 464-475. Springer, (2015)Playability Assessment for Educational Computer Games: Pilot Study for Model Development., и . IVIC, том 8237 из Lecture Notes in Computer Science, стр. 396-407. Springer, (2013)Users' Perception on Usability Aspects of a Braille Learning Mobile Application 'mBRAILLE'., , и . IVIC, том 11870 из Lecture Notes in Computer Science, стр. 100-109. Springer, (2019)Multi-tiered S-SOA, Parameter-Driven New Islamic Syariah Products of Holistic Islamic Banking System (HiCORE): Virtual Banking Environment., , , , , , , , , и 7 other автор(ы). IVIC, том 5857 из Lecture Notes in Computer Science, стр. 288-301. Springer, (2009)Model of Bayesian Tangent Eye Shape for eye capture., , , , и . ISDA, стр. 82-88. IEEE, (2014)