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The advantages of generative grammatical encodings for physical design.

, and . CEC, page 600-607. IEEE, (2001)

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A Game-Theoretic Memory Mechanism for Coevolution., and . GECCO, volume 2723 of Lecture Notes in Computer Science, page 286-297. Springer, (2003)Focusing versus Intransitivity., and . GECCO, volume 2723 of Lecture Notes in Computer Science, page 250-261. Springer, (2003)Evolving L-systems to generate virtual creatures., and . Comput. Graph., 25 (6): 1041-1048 (2001)Motivating Appropriate Challenges in a Reciprocal Tutoring System., and . AIED, volume 125 of Frontiers in Artificial Intelligence and Applications, page 49-56. IOS Press, (2005)Evolving L-systems to generate virtual creatures, and . Computers & Graphics, 25 (6): 1041-1048 (2001/12)A Mathematical Framework for the Study of Coevolution., and . FOGA, page 221-236. Morgan Kaufmann, (2002)Thoughts on solution concepts., and . GECCO, page 434-439. ACM, (2007)The observers' paradox: apparent computational complexity in physical systems., and . J. Exp. Theor. Artif. Intell., 7 (3): 253-269 (1995)Autoconstructive evolution for structural problems., , , and . GECCO (Companion), page 75-82. ACM, (2012)Modeling Building-Block Interdependency., , and . PPSN, volume 1498 of Lecture Notes in Computer Science, page 97-108. Springer, (1998)