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In the era of climate change: Exploring research at the intersection of children, emerging technology, and environmental sustainability.

, , and . IDC, page 1023-1025. ACM, (2024)

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Teachers' views on the use of empathic robotic tutors in the classroom., , , , , , , and . RO-MAN, page 955-960. IEEE, (2014)In the era of climate change: Exploring research at the intersection of children, emerging technology, and environmental sustainability., , and . IDC, page 1023-1025. ACM, (2024)Is an apology enough?: how to resolve trust breakdowns in episodic online interactions., , and . BCS HCI (2), page 119-122. BCS, (2007)The railway blues: affective interaction for personalised transport experiences., , , , and . MUM, page 26:1-26:4. ACM, (2013)Voice and representation: engaging with the voices of children who have disabilities., and . Interactions, 28 (3): 38-41 (2021)Understanding and fostering children's storytelling during game narrative design., , , and . IDC, page 301-304. ACM, (2014)Youth Concerns and Responses to Self-Tracking Tools and Personal Informatics Systems., , , and . CHI Extended Abstracts, ACM, (2019)Participatory Design of Öur Eco-Logbook": Supporting Children's Climate Action Through Interactive Data Visualisations., , , , and . IDC, page 691-695. ACM, (2024)Reinventing Forgiveness: A Formal Investigation of Moral Facilitation., and . iTrust, volume 3477 of Lecture Notes in Computer Science, page 146-160. Springer, (2005)User-centered research in the early stages of a learning game., , and . Conference on Designing Interactive Systems, page 116-125. ACM, (2012)