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ARIVU: Making Networked Mobile Games Green - A Scalable Power-Aware Middleware.

, , , and . Mob. Networks Appl., 17 (1): 21-28 (2012)

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User Guidance of Resource-Adaptive Systems., , , , and . ICSOFT (SE/MUSE/GSDCA), page 36-44. INSTICC Press, (2008)Matchmaking Game Players On Public Transport., , and . MobiGames@MobiSys, page 31-36. ACM, (2015)Demo: Real-world Deployment of Seat Occupancy Detectors., , , and . MobiSys (Companion Volume), page 103. ACM, (2016)A Software Infrastructure for User-Guided Quality-of-Service Tradeoffs., , , , and . ICSOFT (Selected Papers), volume 47 of Communications in Computer and Information Science, page 48-61. Springer, (2008)Real-time trip information service for a large taxi fleet., , and . MobiSys, page 99-112. ACM, (2011)The challenge of continuous mobile context sensing., , , and . COMSNETS, page 1-8. IEEE, (2014)myDeal: a mobile shopping assistant matching user preferences to promotions., , , , and . MobiQuitous, page 238-247. ICST / ACM, (2014)Globally distributed software development project performance: an empirical analysis., and . ESEC/SIGSOFT FSE, page 125-134. ACM, (2007)Towards governance schemes for distributed software development projects., and . SDG@ICSE, page 11-14. ACM, (2008)Overcoming the challenges in cost estimation for distributed software projects., and . ICSE, page 91-101. IEEE Computer Society, (2012)