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Subtree Isomorphism Revisited., , , , and . SODA, page 1256-1271. SIAM, (2016)Random-Edge Is Slower Than Random-Facet on Abstract Cubes., and . ICALP, volume 55 of LIPIcs, page 51:1-51:14. Schloss Dagstuhl - Leibniz-Zentrum für Informatik, (2016)The Complexity of Interior Point Methods for Solving Discounted Turn-Based Stochastic Games., and . CiE, volume 7921 of Lecture Notes in Computer Science, page 252-262. Springer, (2013)Subtree Isomorphism Revisited., , , , and . ACM Trans. Algorithms, 14 (3): 27:1-27:23 (2018)Simulating Branching Programs with Edit Distance and Friends or: A Polylog Shaved is a Lower Bound Made., , , and . CoRR, (2015)An Improved Version of the Random-Facet Pivoting Rule for the Simplex Algorithm., and . STOC, page 209-218. ACM, (2015)Simulating branching programs with edit distance and friends: or: a polylog shaved is a lower bound made., , , and . STOC, page 375-388. ACM, (2016)Lower Bounds for Howard's Algorithm for Finding Minimum Mean-Cost Cycles., and . ISAAC (1), volume 6506 of Lecture Notes in Computer Science, page 415-426. Springer, (2010)On Acyclicity of Games with Cycles., , and . AAIM, volume 5564 of Lecture Notes in Computer Science, page 15-28. Springer, (2009)Approximability and Parameterized Complexity of Minmax Values., , , and . WINE, volume 5385 of Lecture Notes in Computer Science, page 684-695. Springer, (2008)