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Basic network creation games., , , and . SPAA, page 106-113. ACM, (2010)Efficient constant-velocity reconfiguration of crystalline robots., , , , , , , , , and 1 other author(s). Robotica, 29 (1): 59-71 (2011)An end-to-end approach to making self-folded 3D surface shapes by uniform heating., , , , , , , , and . ICRA, page 1466-1473. IEEE, (2014)Data Structures for Halfplane Proximity Queries and Incremental Voronoi Diagrams., , , , , , and . LATIN, volume 3887 of Lecture Notes in Computer Science, page 80-92. Springer, (2006)Meshes Preserving Minimum Feature Size., , , , and . EGC, volume 7579 of Lecture Notes in Computer Science, page 258-273. Springer, (2011)Bumpy Pyramid Folding., , , , , and . CCCG, Carleton University, Ottawa, Canada, (2014)Locked and Unlocked Chains of Planar Shapes., , , , , , , and . Discret. Comput. Geom., 44 (2): 439-462 (2010)Computing 3SAT on a Fold-and-Cut Machine., , , and . CCCG, page 208-213. (2017)Path Puzzles: Discrete Tomography with a Path Constraint is Hard., , , , , and . Graphs Comb., 36 (2): 251-267 (2020)On universally easy classes for NP-complete problems., , and . SODA, page 910-911. ACM/SIAM, (2001)