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Leveraging the engagement of games to change energy behavior., , , , and . CTS, page 354-358. IEEE, (2012)Effects of congruity on the state of user presence in virtual environments: Results from a breaching experiment., and . Frontiers Virtual Real., (March 2023)The Power of Personal Ontologies: Individual Traits Prevail Over Robot Traits in Shaping Robot Humanization Perceptions., and . Int. J. Soc. Robotics, 15 (9): 1665-1682 (October 2023)A Test of the Law of Demand in a Virtual World: Exploring the Petri Dish Approach to Social Science., , , , , , , , and . Int. J. Gaming Comput. Mediat. Simulations, 1 (2): 1-16 (2009)Distinguishing social virtual reality: Comparing communication channels across perceived social affordances, privacy, and trust., and . Comput. Hum. Behav., (2024)Psychological predictors of consumer-level virtual reality technology adoption and usage., , , and . Virtual Real., 27 (2): 1357-1379 (June 2023)Screenomics: A Framework to Capture and Analyze Personal Life Experiences and the Ways that Technology Shapes Them., , , , , , , , , and 7 other author(s). Hum. Comput. Interact., 36 (2): 150-201 (2021)Capturing social presence: concept explication through an empirical analysis of social presence measures., and . J. Comput. Mediat. Commun., (November 2022)Using Large Language Models to Create AI Personas for Replication and Prediction of Media Effects: An Empirical Test of 133 Published Experimental Research Findings., , , and . CoRR, (2024)