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QoS-Aware real-time video encoding How to Improve the User Experience of a Gaming-on-Demand Service.

, , , and . CCNC, page 994-997. IEEE, (2006)

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Multi-interface Streaming of Scalable Video., , and . MobiMedia, volume 77 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, page 589-594. Springer, (2010)Hierarchical Management Architecture for Multi-Access Networks., , , , and . GLOBECOM, page 1-6. IEEE, (2011)Cross-Layer Enhanced Mobility Management in Heterogeneous Networks., and . ICC, page 2277-2281. IEEE, (2008)Evaluation of an information service for enhanced multiaccess media delivery., , , and . MobiMedia, ICST, (2009)Experiments with QoS-Aware Gaming-on-Demand Service., , and . AINA (1), page 805-810. IEEE Computer Society, (2006)Case Study in Assessing Subjective QoS of a Mobile Multimedia Web Service in a Real Multi-access Network., and . IWQoS, volume 3552 of Lecture Notes in Computer Science, page 298-312. Springer, (2005)Implementation of WLAN part of MERCoNe system in OPNET., , and . ICT, page 1-6. IEEE, (2008)Cross-Layer Assisted Network Interface Selection for Multi-Interface Video Streaming., and . ICCCN, page 1-6. IEEE, (2011)Chronicle Recognition for Mobility Management Triggers., , , and . ISCC, page 305-310. IEEE Computer Society, (2007)Reference architecture for mobility enhanced multimedia services., and . MOBILWARE, volume 278 of ACM International Conference Proceeding Series, page 21. (2008)