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Другие публикации лиц с тем же именем

GEDLIB: A C++ Library for Graph Edit Distance Computation., , , и . GbRPR, том 11510 из Lecture Notes in Computer Science, стр. 14-24. Springer, (2019)Skeleton-Based Hand Gesture Recognition by Learning SPD Matrices with Neural Networks., , , и . FG, стр. 1-5. IEEE, (2019)Fast linear sum assignment with error-correction and no cost constraints., , , и . Pattern Recognit. Lett., (2020)Lightweight Deep Symmetric Positive Definite Manifold Network for Real-Time 3D Hand Gesture Recognition., , и . FG, стр. 1-8. IEEE, (2021)A structural approach to Person Re-identification problem., , и . ICPR, стр. 1616-1621. IEEE Computer Society, (2018)A neural network based on SPD manifold learning for skeleton-based hand gesture recognition., , , и . CoRR, (2019)Quasimetric Graph Edit Distance as a Compact Quadratic Assignment Problem., , , , и . ICPR, стр. 934-939. IEEE Computer Society, (2018)Generalized Median Graph via Iterative Alternate Minimizations., , , и . GbRPR, том 11510 из Lecture Notes in Computer Science, стр. 99-109. Springer, (2019)Scalable generalized median graph estimation and its manifold use in bioinformatics, clustering, classification, and indexing., , , , , и . Inf. Syst., (2021)Learning Recurrent High-order Statistics for Skeleton-based Hand Gesture Recognition., , , и . ICPR, стр. 975-982. IEEE, (2020)