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Games, from Engaging to Understanding: A Perspective from a Museum of Computing Machinery.

, , и . ICEC, том 9353 из Lecture Notes in Computer Science, стр. 439-444. Springer, (2015)

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Using Old Computers for Teaching Computer Science., и . HC, том 416 из IFIP Advances in Information and Communication Technology, стр. 121-131. Springer, (2013)Software Reuse in Local Public Bodies: Lessons Learned in Tuscany., и . EGOV, том 6228 из Lecture Notes in Computer Science, стр. 375-386. Springer, (2010)Current Issues on Integration., , и . EWSPT, том 913 из Lecture Notes in Computer Science, стр. 197-199. Springer, (1995)A Proposal to Merge Object Orientation, Logic Programming, and Multiple Tuple Spaces., , и . ICLP Workshop: Process-Based Parallel Logic Programming, стр. 64-69. (1994)Discovering Eastern Europe PCs by Hacking Them ... Today., , и . HC, том 549 из IFIP Advances in Information and Communication Technology, стр. 279-294. Springer, (2018)Games, from Engaging to Understanding: A Perspective from a Museum of Computing Machinery., , и . ICEC, том 9353 из Lecture Notes in Computer Science, стр. 439-444. Springer, (2015)Everything buT Assignment., , и . GULP-PRODE (2), стр. 132-146. (1994)The Global Virtual Museum of Information Science & Technology, a Project Idea., и . HC, том 491 из IFIP Advances in Information and Communication Technology, стр. 101-114. Springer, (2016)The Oikos Services for Object Management in the Software Process., , и . EWSPT, том 772 из Lecture Notes in Computer Science, стр. 2-14. Springer, (1994)Software Process Technologies and the Competitiveness Challenge.. EWSPT, том 1780 из Lecture Notes in Computer Science, стр. 151-155. Springer, (2000)