Author of the publication

Towards Generating Personalized Volumetric Phantom from Patient's Surface Geometry.

, , , , , , and . MICCAI (1), volume 11070 of Lecture Notes in Computer Science, page 171-179. Springer, (2018)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Counting Vehicles in Highway Surveillance Videos., and . ICPR, page 3631-3635. IEEE Computer Society, (2010)DARWIN: Deformable Patient Avatar Representation With Deep Image Network., , , , , , and . MICCAI (2), volume 10434 of Lecture Notes in Computer Science, page 497-504. Springer, (2017)Generating Synthetic X-Ray Images of a Person From the Surface Geometry., , , , , , , and . CVPR, page 9059-9067. Computer Vision Foundation / IEEE Computer Society, (2018)Towards Generating Personalized Volumetric Phantom from Patient's Surface Geometry., , , , , , and . MICCAI (1), volume 11070 of Lecture Notes in Computer Science, page 171-179. Springer, (2018)Exploiting Geometric Restrictions in a PTZ Camera for Finding Point-orrespondences Between Configurations., and . AVSS, page 488. IEEE Computer Society, (2010)Robust Vehicle Detection for Tracking in Highway Surveillance Videos Using Unsupervised Learning., and . AVSS, page 529-534. IEEE Computer Society, (2009)Automated CT Lung Cancer Screening Workflow Using 3D Camera., , , , and . MICCAI (7), volume 14226 of Lecture Notes in Computer Science, page 423-431. Springer, (2023)Multimodal Image Registration with Deep Context Reinforcement Learning., , , , , , and . MICCAI (1), volume 10433 of Lecture Notes in Computer Science, page 240-248. Springer, (2017)Nonparametric Facial Feature Localization., , and . CVPR Workshops, page 838-845. IEEE Computer Society, (2013)Improving communication skills of children with ASDs through interaction with virtual characters., , , , , , and . SeGAH, page 1-4. IEEE Computer Society, (2011)