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Social Haptic Interaction between Robots and Children with Disabilities.

, , , and . HRI (Companion), page 81-82. ACM, (2018)

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Social Group Interactions in a Role-Playing Game., , , , , and . HRI (Extended Abstracts), page 9-10. ACM, (2015)Assessing naturalness and emotional intensity: a perceptual study of animated facial motion., , , and . SAP, page 15-22. ACM, (2014)Video increases the perception of naturalness during remote interactions with latency., , , and . CHI Extended Abstracts, page 2045-2050. ACM, (2012)Designing Autism Research for Maximum Impact., and . CHI, page 2801-2804. ACM, (2015)Interaction Needs and Opportunities for Failing Robots., , , and . Conference on Designing Interactive Systems, page 659-670. ACM, (2019)Go That Way: Exploring Supplementary Physical Movements by a Stationary Robot When Providing Navigation Instructions., , , and . ASSETS, page 299-311. ACM, (2019)Unpleasantness of animated characters corresponds to increased viewer attention to faces., , and . SAP, page 35-40. ACM, (2013)Investigating the Influence of Avatar Facial Characteristics on the Social Behaviors of Children with Autism., , , and . CHI, page 140-151. ACM, (2016)Conversing with children: cartoon and video people elicit similar conversational behaviors., , , and . CHI, page 1787-1796. ACM, (2014)Evaluation Tools for Human-AI Interactions Involving Older Adults with Mild Cognitive Impairments., , , and . HRI, page 915-918. ACM, (2024)