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Playing with Social and Emotional Game Companions.

, , , and . IVA, volume 10011 of Lecture Notes in Computer Science, page 85-95. (2016)

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Towards emotional and socially realistic game companions with personality.. University of Nottingham, UK, (2018)British Library, EThOS.Designing an Emotionally Realistic Chatbot Framework to Enhance Its Believability with AIML and Information States., , , and . ICCSCI, volume 157 of Procedia Computer Science, page 621-628. Elsevier, (2019)Design Thinking for Computational Creativity - a Case Study of International Exchanges Using Game and Animation (2014-Recent)., , , and . TALE, page 1-6. IEEE, (2019)Enrichment Track Recommendation Based On Soft Skill Test and Personality Test Result Using Machine Learning., , , , and . IIAI-AAI-Winter, page 260-265. IEEE, (2023)Spatial autoregressive (SAR) model for average expenditure of Papua Province., , and . ICCSCI, volume 157 of Procedia Computer Science, page 537-542. Elsevier, (2019)Data-Efficient Reinforcement Learning with Data Augmented Episodic Memory., and . ICCSCI, volume 227 of Procedia Computer Science, page 1120-1126. Elsevier, (2023)Implementation of Augmented Reality in Android-based Application to Promote Indonesian Tourism., , , , and . ICCSCI, volume 227 of Procedia Computer Science, page 573-581. Elsevier, (2023)Location-based game to enhance player's experience in survival horror game., , , , and . ICCSCI, page 206-213. (2017)Mapping and 3D modelling using quadrotor drone and GIS software., , , , , and . J. Big Data, 8 (1): 1-12 (2021)Enhancing Game Experience with Facial Expression Recognition as Dynamic Balancing., , , , , and . ICCSCI, volume 157 of Procedia Computer Science, page 388-395. Elsevier, (2019)