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Evaluation of a tactile device for augmentation of audiovisual experiences with a pseudo heartbeat.

, , , , and . AH, page 242. ACM, (2013)

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Augmentation of kinesthetic sensation by adding "rotary switch feeling" feedback., , , , , and . AH, page 28. ACM, (2012)HALUX: projection-based interactive skin for digital sports., , , , and . SIGGRAPH Emerging Technologies, page 10:1-10:2. ACM, (2016)Optimal selection of electrodes for muscle electrical stimulation using twitching motion measurement., , , , , , and . AH, page 237-238. ACM, (2013)Evaluation of a tactile device for augmentation of audiovisual experiences with a pseudo heartbeat., , , , and . AH, page 242. ACM, (2013)Representing Interpersonal Touch Directions by Tactile Apparent Motion Using Smart Bracelets., and . IEEE Trans. Haptics, 12 (3): 327-338 (2019)VisuaLift Studio: Study on motion platform using elevator., , and . 3DUI, page 167-168. IEEE Computer Society, (2015)Input method using divergence eye movement., , , , , and . CHI Extended Abstracts, page 1335-1340. ACM, (2013)EnhancedTouch: A Smart Bracelet for Enhancing Human-Human Physical Touch., , and . CHI, page 1282-1293. ACM, (2016)Personally supported dynamic random dot stereogram by measuring binocular parallax., , , , and . AH, page 195-196. ACM, (2015)HapTONE: Haptic Instrument for Enriched Musical Play (II) - System Detail., , , , , and . AsiaHaptics, volume 432 of Lecture Notes in Electrical Engineering, page 461-465. Springer, (2016)