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Другие публикации лиц с тем же именем

Efficient Imitation Learning for Game AI., , , и . CoG, стр. 128-135. IEEE, (2020)Integration of fuzzy CMAC and BELC networks for uncertain nonlinear system control., , , , , и . FUZZ-IEEE, стр. 1-6. IEEE, (2017)A computational evaluation system of Chinese calligraphy via extended possibility-probability distribution method., , , , , и . ICNC-FSKD, стр. 884-889. IEEE, (2017)Electroencephalogram-based brain-computer interface for the Chinese spelling system: a survey., , , , , , , , , и 1 other автор(ы). Frontiers Inf. Technol. Electron. Eng., 19 (3): 423-436 (2018)Human-like UI Automation through Automatic Exploration., , , и . ISBDAI, стр. 47-53. ACM, (2020)Harmony Search Algorithm for Fuzzy Cerebellar Model Articulation Controller Networks Optimization., , , , и . UKCI, том 513 из Advances in Intelligent Systems and Computing, стр. 45-58. Springer, (2016)Generative Adversarial Nets in Robotic Chinese Calligraphy., , , , , , и . ICRA, стр. 1104-1110. IEEE, (2018)Use of human gestures for controlling a mobile robot via adaptive CMAC network and fuzzy logic controller., , , , , , и . Neurocomputing, (2018)MCCQF: Low-Latency Transmission Based on IEEE 802.1 Qch For Hierarchical Networking., , , , , , , , , и 2 other автор(ы). ICC, стр. 6052-6058. IEEE, (2023)RGVCD: A New Real-time Game Video Clip Detection System., , , и . ISBDAI, стр. 172-177. ACM, (2018)