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Finding "It": Weakly-Supervised Reference-Aware Visual Grounding in Instructional Videos.

, , , , , and . CVPR, page 5948-5957. IEEE Computer Society, (2018)

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Tackling Over-pruning in Variational Autoencoders., , , and . CoRR, (2017)Dynamic Task Prioritization for Multitask Learning., , , , and . ECCV (16), volume 11220 of Lecture Notes in Computer Science, page 282-299. Springer, (2018)Social Role Recognition for Human Event Understanding., , and . Human-Centered Social Media Analytics, Springer, (2014)Sonicverse: A Multisensory Simulation Platform for Embodied Household Agents that See and Hear., , , , , , , , and . ICRA, page 704-711. IEEE, (2023)iGibson, a Simulation Environment for Interactive Tasks in Large Realistic Scenes., , , , , , , , , and 4 other author(s). CoRR, (2020)Visual Noise from Natural Scene Statistics Reveals Human Scene Category Representations., , , and . CoRR, (2014)ZeroNVS: Zero-Shot 360-Degree View Synthesis from a Single Real Image., , , , , , , , , and 1 other author(s). CoRR, (2023)Visual Genome: Connecting Language and Vision Using Crowdsourced Dense Image Annotations., , , , , , , , , and 2 other author(s). CoRR, (2016)DDRprog: A CLEVR Differentiable Dynamic Reasoning Programmer., , and . CoRR, (2018)Deep Visual-Semantic Alignments for Generating Image Descriptions., and . CoRR, (2014)