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Другие публикации лиц с тем же именем

Self Representation and Interaction in Immersive Virtual Reality., , и . VISIGRAPP (2: HUCAPP), стр. 237-244. SCITEPRESS, (2021)Sensing soft robots' shape with cameras: an investigation on kinematics-aware SLAM., , , и . RoboSoft, стр. 795-801. IEEE, (2022)Motion Interpretation Using Adjustable Linear Models., , , и . BMVC, стр. 1-10. British Machine Vision Association, (2008)A virtual holographic display case for museum installations., , , , и . INTETAIN, стр. 69-73. IEEE, (2015)A Quantitative Comparison of Speed and Reliability for Log-Polar Mapping Techniques., , , и . ICVS, том 6962 из Lecture Notes in Computer Science, стр. 41-50. Springer, (2011)A VR Multiplayer Application for Fire Fighting Training Simulations., , , , , и . XR (1), том 13445 из Lecture Notes in Computer Science, стр. 130-138. Springer, (2022)Visual working memory in immersive visualization: a change detection experiment and an image-computable model., , и . Virtual Real., 27 (3): 2493-2507 (сентября 2023)Adaptive Motion Pooling and Diffusion for Optical Flow Computation., , , , и . ICIAP Workshops, том 10590 из Lecture Notes in Computer Science, стр. 60-71. Springer, (2017)Engineering Reliable Interactions in the Reality-Artificiality Continuum., , , , и . AREA@ECAI, том 319 из EPTCS, стр. 69-80. (2020)Extended Reality and Artificial Intelligence for Exergaming: Opportunities and Open Challenges for Rehabilitation and Cognitive Training., , , , , , и . RTSI, стр. 357-362. IEEE, (2024)