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Variable Resolution Level-of-Detail of Multiresolution Ordered Meshes., , , , and . WSCG, page 299-306. (2001)Design of a Game Creation Environment., , , , , , , and . CEIG, page 160. Eurographics Association, (2012)Image mapping system for simulating ceramic environments., , , and . Multim. Tools Appl., 79 (5-6): 3261-3283 (2020)Multiresolution foliage rendering., , , and . CoSECivi, volume 2719 of CEUR Workshop Proceedings, page 78-90. CEUR-WS.org, (2020)Development of an Immersive Virtual Reality System to Practice the Lumbar Puncture Manoeuvre., , , and . "MIS4TEL (Workshops), volume 769 of Lecture Notes in Networks and Systems, page 97-106. Springer, (2023)Predicting Student Performance with Virtual Resources Interaction Data at Different Stages of the Course., , and . MIS4TEL, volume 764 of Lecture Notes in Networks and Systems, page 219-226. Springer, (2023)Procedural Modeling of Terrain from GPS Routes., , , and . CEIG, page 101-108. Eurographics Association, (2016)Realidad Virtual Inmersiva para aprender la maniobra de intubación orotraqueal., , , and . CEIG, page 15-19. Eurographics Association, (2023)Efficient Implementation of Multiresolution Triangle Strips., , , , and . International Conference on Computational Science (2), volume 2330 of Lecture Notes in Computer Science, page 111-120. Springer, (2002)View-Dependent Multiresolution Model For Foliage., , , and . WSCG, (2003)