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Ladders for Learning: Is Scaffolding the Key to Teaching Problem Solving in Technology-mediated Learning Contexts?, , и . Academy of Management Learning & Education (AMLE), (2019)Judging Alexa - Towards a New Methodology to Capture the Legal Compatibility of Conversational Speech Agents, , , , и . Conference on Conversational User Interfaces (CUI), стр. 1-4. (2020)Towards a New Methodology to Capture the Legal Compatibility of Conversational Speech Agents, , , , и . Conference on Conversational User Interfaces (CUI), (2020)Unterstützung digitaler Bildungsprozesse durch interaktive gamifizierte Lernvideos - Wie innovative Lernvideos Motivation und Lernerfolg steigern können, , , , , и . HMD Praxis der Wirtschaftsinformatik, 58 (6): 1483–1503 (2021)Improving Processes and Outcomes in Digital Learning Environments - Empirical Foundations and Design Principles for Scaffolding in Technology-mediated Learning. kassel university press, Kassel, Germany, (2019)It Takes Two to Tango: Design Thinking and Design Patterns for Better System Development, , и . Design Thinking for Software Engineering, Springer, Cham, Switzerland, (января 2022)Handlungsbroschüre. Anforderungs- und Entwurfsmuster zur rechtsverträglichen und qualitätszentrierten Gestaltung kontextsensitiver Applikationen (AnEkA). Handlungsempfehlungen zur Gestaltung von Anforderungs- und Entwurfsmustern, , , , , , , , и . том 10. Kassel, Germany, (декабря 2020)Two decades of game concepts in digital learning environments – A bibliometric study and research agenda, , и . Computers & Education, (2021)Handlungsbroschüre. Ko-Kreative Entwicklung von Lernmaterialien im Arbeitsprozess in der Fertigungsindustrie – Eine anwenderzentrierte Betrachtung, , , , , и . Wissenschaftliche Zentrum für Informationstechnik-Gestaltung (ITeG), Kassel, (2022)Improving Students Argumentation Learning with Adaptive Self-Evaluation Nudging, , , и . Proceedings of the ACM on Human-Computer Interaction (PACMHCI), 6 (520): 1-31 (2022)