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A Real-Time Video Stream Stabilization System Using Inertial Sensor.

, , , and . AVR (1), volume 11613 of Lecture Notes in Computer Science, page 274-291. Springer, (2019)

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Design and Implementation of a Reactive Framework for the Development of 3D Real-Time Applications., , , and . AVR (1), volume 11613 of Lecture Notes in Computer Science, page 254-273. Springer, (2019)Natural User Interface to Assess Social Skills in Autistic Population., , , , and . AVR (2), volume 10325 of Lecture Notes in Computer Science, page 144-154. Springer, (2017)Enhancing Archaeological Research Through Immersive Virtual Reality., , , , and . IEEE Computer Graphics and Applications, 44 (4): 69-78 (July 2024)Time-Travelling with Mobile Augmented Reality: A Case Study on the Piazza dei Miracoli., , , , , and . EuroMed (1), volume 10058 of Lecture Notes in Computer Science, page 902-912. (2016)OcuLeO: Immersive VR Learning Adventure., , , and . XR (4), volume 15030 of Lecture Notes in Computer Science, page 141-160. Springer, (2024)Building 3D interactive environments for the children's narrative: a didactic project., , , and . Advances in Computer Entertainment Technology, page 350-353. ACM, (2005)Interactive Storytelling for Children Education., , , and . VS-GAMES, page 198-201. IEEE Computer Society, (2009)Automatic Creation of a Virtual/Augmented Gallery Based on User Defined Queries on Online Public Repositories., , , and . VRTCH, volume 904 of Communications in Computer and Information Science, page 135-147. Springer, (2018)Fostering Collaboration among Restoration Professionals Using Augmented Reality., and . WETICE, page 243-248. IEEE Computer Society, (2014)Efficient Augmented Reality on Low-Power Embedded Systems., , , and . AVR, volume 12980 of Lecture Notes in Computer Science, page 227-244. Springer, (2021)