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Increasing motivation in robot-aided arm rehabilitation with competitive and cooperative gameplay

, , , and . Journal of NeuroEngineering and Rehabilitation, (2014)cited By 72.
DOI: 10.1186/1743-0003-11-64

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Increasing motivation in robot-aided arm rehabilitation with competitive and cooperative gameplay, , , and . Journal of NeuroEngineering and Rehabilitation, (2014)cited By 72.A multisession evaluation of an adaptive competitive arm rehabilitation game, , , and . Journal of NeuroEngineering and Rehabilitation, (2017)cited By 11.Identification of Shear Wall Failure Mode, , , and . CD-ROM Proc. of 11th Int. Conf. on Fracture, Turin, Italy, (March 2005)Learning How To Learn, and . Cambridge University Press, New York, (1996)The Theory Underlying Concept Maps and How to Construct and Use Them, , and . Technical Report IHMC. Florida. CmapTools 2006-01 Rev 2008-01., (2008)Learning Dynamic Patient-Robot Task Assignment and Scheduling for A Robotic Rehabilitation Gym., , , , and . ICORR, page 1-6. IEEE, (2022)The Theory Underlying Concept Maps and How to Construct and Use Them, and . research report, 2006-01 Rev 2008-01. Florida Institute for Human and Machine Cognition, (2006)Concept maps and Vee diagrams: two metacognitive tools to facilitate meaningful learning. Instructional Science, 19 (1): 29--52 (January 1990)The Theory Underlying Concept Maps and How to Construct Them, and . 2006-01. Technical Report IHMC CmapTools, (2006)Automated Classification of Dyadic Conversation Scenarios Using Autonomic Nervous System Responses., , , , and . IEEE Trans. Affect. Comput., 14 (4): 3388-3395 (October 2023)