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Joint Traditional and Company-Based Organization of Information Systems and Product Development Courses.

, , and . COMPSAC, page 858-867. IEEE Computer Society, (2015)

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National Qualification Systems Integration using Ontologies., , and . Education for the 21st Century, volume 210 of IFIP, page 285-289. Springer, (2006)A reconfigurable multi-touch framework for teleoperation tasks., , , and . ETFA, page 1-4. IEEE, (2011)Endowing existing desktop applications with customizable body gesture-based interfaces., , , and . ICCE, page 558-559. IEEE, (2013)Special issue on Remote visualization., and . Comput. Vis. Sci., 15 (3): 99-100 (2012)Automatic detection of canonical image orientation by convolutional neural networks., , , and . ISCT, page 118-123. IEEE, (2019)iNNvestigate-GUI - Explaining Neural Networks Through an Interactive Visualization Tool., , , , and . ANNPR, volume 12294 of Lecture Notes in Computer Science, page 291-303. Springer, (2020)Eye Tracking and Speech Driven Human-Avatar Emotion-Based Communication., , , and . SeGAH, page 1-5. IEEE, (2020)Effectiveness of Computer-based e-Learning and Virtual Reality Training System for the Preparatory Phase of a Training on Maintenance Procedure., , , , and . ICCE, page 1-6. IEEE, (2024)T4T: Tangible interface for tuning 3D object manipulation tools., , , , , , and . 3DUI, page 266-267. IEEE Computer Society, (2017)A Breakdown Study of a Mockup-Based Consumer Haptic Setup for Virtual Reality., , , and . IEEE Consumer Electron. Mag., 12 (5): 76-90 (September 2023)