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Design Conjectures for Place-Based Science Learning about Water: Implementing Mobile Augmented Reality with Families.

, , , , , and . ICLS, International Society of the Learning Sciences, (2020)

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Theoretical Foundations of Learning Environments, and . Lawrence Erlbaum, (2000)Investigating children's deep learning of the tree life cycle using mobile technologies., , and . Comput. Hum. Behav., (2018)Designing Outdoor Learning Spaces With iBeacons: Combining Place-Based Learning With the Internet of Learning Things., , , , and . ICLS, International Society of the Learning Sciences, (2016)Patterns of interaction and everyday knowledge sharing in social network environments., , , , and . ICLS, page 394-396. International Society of the Learning Sciences / ACM DL, (2010)Using augmented reality to support observations about trees during summer camp., , , , , , , and . IDC, page 395-398. ACM, (2015)Educational Affordances of Tablet-Mediated Collaboration to Support Distributed Leadership in Small Group Outdoor Activities., , and . ICLS, International Society of the Learning Sciences, (2016)Design Conjectures for Place-Based Science Learning about Water: Implementing Mobile Augmented Reality with Families., , , , , and . ICLS, International Society of the Learning Sciences, (2020)A conceptual framework for scaffolding IIl-structured problem-solving processes using question prompts and peer interactions, and . Educational Technology Research and Development, 52 (2): 5--22 (June 2004)Technology and student-centered learning in higher education: Issues and practices., and . J. Comput. High. Educ., 12 (1): 3-30 (2000)Using A Virtual Design Studio to Support Collaborative Studio Instruction., and . CSCL, International Society of the Learning Sciences, (2019)