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WAY-Z39.50: Adaptive Access to Library Catalogues., , , and . ACM DL, page 225-226. ACM, (1999)A Design Toolkit for Hypermedia Applications Based on Ariadne Development Method., , , , and . CADUI, page 43-54. Kluwer, (2004)Supporting Efficient Multinational Disaster Response through a Web-Based System., , , and . EGOV, volume 2456 of Lecture Notes in Computer Science, page 215-222. Springer, (2002)Improving Financial culture through a Banking platform., , , , , and . TEEM, page 105:1-105:5. ACM, (2017)RoboSTEAM - A Challenge Based Learning Approach for integrating STEAM and develop Computational Thinking., , , , , , , , , and . TEEM, page 24-30. ACM, (2019)Using fuzzy logic to implement adaptability in WAY-Z39.50., , , and . EUSFLAT-ESTYLF Joint Conf., page 291-294. Universitat de les Illes Balears, Palma de Mallorca, Spain, (1999)Analysing the attitude of students towards robots when lectured on programming by robotic or human teachers., , , , , and . TEEM, page 59-65. ACM, (2016)SUFFER - SimUlation Framework for Education in Robotics., , , , , and . TEEM, page 14-17. ACM, (2020)WAY: An Architecture for User Adapted Access to Z39.50 Servers Based on Intelligent Agents., , and . ECDL, volume 1513 of Lecture Notes in Computer Science, page 665-666. Springer, (1998)Supercomputers in the educational process., , , , and . TEEM, page 548-553. ACM, (2019)