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Some Results on Open-Edge and Open Mobile Guarding of Polygons and Triangulations., , , , and . Comput. J., 58 (1): 160-171 (2015)Approximation Algorithms to Minimum Vertex Cover Problems on Polygons and Terrains., , and . International Conference on Computational Science, volume 2657 of Lecture Notes in Computer Science, page 869-878. Springer, (2003)Some Problems Related to Good Illumination., , and . ICCSA (1), volume 4705 of Lecture Notes in Computer Science, page 1-14. Springer, (2007)Some Results on Open-Edge and Open Mobile Guarding of Polygons and Triangulations., , , , and . Comput. J., 58 (1): 160-171 (2015)Partitioning Orthogonal Polygons by Extension of All Edges Incident to Reflex Vertices: Lower and Upper Bounds on the Number of Pieces., , and . ICCSA (3), volume 3045 of Lecture Notes in Computer Science, page 127-136. Springer, (2004)On Visibility Problems in the Plane -- Solving Minimum Vertex Guard Problems by Successive Approximations., , and . AI&M, (2006)A Methodology for Developing Adaptive Educational-Game Environments., , , and . AH, volume 2347 of Lecture Notes in Computer Science, page 90-99. Springer, (2002)Estimating the Maximum Hidden Vertex Set in Polygons., , , and . ICCSA Workshops, page 421-432. IEEE Computer Society, (2008)Good Illumination of Minimum Range, , , , , and . CoRR, (2006)Guarding Orthogonal Galleries with Rectangular Rooms., , and . Comput. J., 57 (11): 1668-1673 (2014)