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Interface and new interactive systems (panel session)., , , , и . SIGGRAPH (Panels), стр. 201-213. ACM, (1990)Meeting people where they are.. PERSUASIVE, том 350 из ACM International Conference Proceeding Series, стр. 1. ACM, (2009)Anthropomorphism: From Eliza to Terminator 2., , , и . CHI, стр. 67-70. ACM, (1992)Story spaces: interfaces for children's voices., , , , , и . CHI Extended Abstracts, стр. 243-244. ACM, (2000)Interface agents: Metaphors with character. The Art of Human-Computer Interface Design, стр. 355-365. (1990)in.Computers as Theatre. Addison Wesley, Reading, MA, USA, (1993)Ethics in HCI., , , , и . CHI Extended Abstracts, стр. 217-218. ACM, (2001)Technological humanism and values-driven design.. CHI Conference Summary, стр. 104. ACM, (1998)Artistic frontiers in virtual reality.. SIGGRAPH (Visual Proceedings), стр. 58-63. ACM, (1992)Design Lessons From Binary Fission: A Crowd Sourced Game for Precondition Discovery., , , , , , , , , и 4 other автор(ы). DiGRA/FDG, Digital Games Research Association/Society for the Advancement of the Science of Digital Games, (2016)