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Keeping Curriculum Relevant: Identifying Longitudinal Shifts in Computer Science Topics through Analysis of Q&A Communities.

, and . FIE, page 1-7. IEEE, (2021)

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"Cool" or "monster"?: company takeovers and their effect on open source community participation., , and . iConference, page 327-331. ACM, (2011)Creativity and cognition in engineering design: theoretical and pedagogical issues., , and . Creativity & Cognition, page 487-488. ACM, (2009)Technological barriers and incentives to learning analytics adoption in higher education: insights from users., , , and . J. Comput. High. Educ., 31 (3): 604-625 (2019)Types of newcomers in an online developer community., , and . CSCW, page 717-720. ACM, (2011)Utilizing topic modeling techniques to identify the emergence and growth of research topics in engineering education., , , and . FIE, page 2. IEEE Computer Society, (2011)Running out of STEM: a comparative study across STEM majors of college students at-risk of dropping out early., , and . LAK, page 270-279. ACM, (2018)Does Online Q&A Activity Vary Based on Topic: A Comparison of Technical and Non-technical Stack Exchange Forums., , and . L@S, page 393-398. ACM, (2015)Role-Play Case Studies to Teach Computing Ethics: Theoretical Foundations and Practical Guidelines., and . HICSS, page 5174-5183. ScholarSpace, (2024)Digital Payment and Its Discontents: Street Shops and the Indian Government's Push for Cashless Transactions., , , , , and . CHI, page 229. ACM, (2018)A Mapping Review of the Use of Frameworks in Engineering Education Research Grey Literature., , , and . FIE, page 1-6. IEEE, (2022)