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Другие публикации лиц с тем же именем

Software Reusability: Delivering productivity gains or short cuts., и . INTERACT, стр. 895-901. North-Holland, (1990)People-oriented software reuse: the very thought., и . IWSR, стр. 176-185. IEEE, (1993)Theater Improvisers Know the Requirements Game., и . IEEE Software, 25 (5): 68-69 (2008)Creativity support in a serious game for dementia care., , , , , и . Creativity & Cognition, стр. 349-352. ACM, (2013)Supporting Component Matching for Software Reuse., и . CAiSE, том 593 из Lecture Notes in Computer Science, стр. 290-303. Springer, (1992)Analogy as a paradigm for specification reuse.. Softw. Eng. J., 6 (1): 3-15 (1991)Domain abstractions in requirements engineering: an exemplar approach?, и . KBSE, стр. 112-121. IEEE Computer Society, (1992)Delivering Requirements Research into Practice: A Keynote to the REFSQ'2011 Conference.. REFSQ, том 6606 из Lecture Notes in Computer Science, стр. 1-3. Springer, (2011)Towards a Framework for Integrating Agile Development and User-Centred Design., , и . XP, том 4044 из Lecture Notes in Computer Science, стр. 143-153. Springer, (2006)Evaluating an information system to provide creative guidance about health-and-safety in manufacturing., , и . Behav. Inf. Technol., 40 (11): 1195-1218 (2021)