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Screen Correspondence: Mapping Interchangeable Elements between UIs., , , , and . CoRR, (2023)CrowdCamp 2013: rapidly iterating crowd ideas., , , , , and . CSCW Companion, page 313-314. ACM, (2013)Reflow: Automatically Improving Touch Interactions in Mobile Applications through Pixel-based Refinements., , , , , and . CoRR, (2022)Inspiring blind high school students to pursue computer science with instant messaging chatbots., , , , , and . SIGCSE, page 449-453. ACM, (2008)Tracking @stemxcomet: teaching programming to blind students via 3D printing, crisis management, and twitter., and . SIGCSE, page 247-252. ACM, (2014)From User Perceptions to Technical Improvement: Enabling People Who Stutter to Better Use Speech Recognition., , , , , , , , and . CHI, page 361:1-361:16. ACM, (2023)WebUI: A Dataset for Enhancing Visual UI Understanding with Web Semantics., , , , , and . CHI, page 286:1-286:14. ACM, (2023)Visual challenges in the everyday lives of blind people., , , , and . CHI, page 2117-2126. ACM, (2013)InstructableCrowd: Creating IF-THEN Rules via Conversations with the Crowd., , and . CHI Extended Abstracts, page 1555-1562. ACM, (2016)Self-correcting crowds., and . CHI Extended Abstracts, page 2555-2560. ACM, (2012)