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Requirements Engineering: A Perspective Through Theory-Building.

, and . ICRE, page 100-107. IEEE Computer Society, (1998)

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A Framework for Creative Visualization-Opportunities Workshops., , , , and . IEEE Trans. Vis. Comput. Graph., 25 (1): 748-758 (2019)Requirements Engineering: A Perspective Through Theory-Building., and . ICRE, page 100-107. IEEE Computer Society, (1998)Assessing Reusability of Deep Learning-Based Monotherapy Drug Response Prediction Models Trained with Omics Data., , , , , , , , , and 14 other author(s). CoRR, (2024)Human computer interaction and requirements engineering: papers from an interdisciplinary workshop, 15th January, 1996., and . ACM SIGCHI Bull., 29 (1): 31 (1997)Computing technologies for reflective, creative care of people with dementia, , , , , , , , , and 1 other author(s). Commun. ACM, 56 (11): 60--67 (November 2013)Creativity and Emotion: Enhancing Creative Thinking by the Manipulation of Computational Feedback to Determine Emotional Intensity., , and . Creativity & Cognition, page 148-157. ACM, (2017)Mood and creativity: an appraisal tendency perspective., and . Creativity & Cognition, page 362-365. ACM, (2013)Designing Troubleshooting Support Cards for Novice End-User Developers of Physical Computing Prototypes., , , and . IS-EUD, volume 11553 of Lecture Notes in Computer Science, page 191-199. Springer, (2019)UNNT: A novel Utility for comparing Neural Net and Tree-based models., , , , and . PLoS Comput. Biol., 20 (4): 1011504 (2024)The RESCUE Requirements Engineering Process: AN INTEGRATED USER-CENTRED REQUIREMENTS ENGINEERING PROCESS, Version 4.1, and . (February 2004)