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An Interactive Robot Platform for Introducing Reinforcement Learning to K-12 Students.

, , , , and . RiE, volume 1359 of Advances in Intelligent Systems and Computing, page 288-301. Springer, (2021)

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Source Task Creation for Curriculum Learning., , , and . AAMAS, page 566-574. ACM, (2016)LgTS: Dynamic Task Sampling using LLM-generated sub-goals for Reinforcement Learning Agents., , , , , and . CoRR, (2023)Deep Multi-Sensory Object Category Recognition Using Interactive Behavioral Exploration., and . ICRA, page 7872-7878. IEEE, (2019)Learning Multi-Modal Grounded Linguistic Semantics by Playing "I Spy"., , , , and . IJCAI, page 3477-3483. IJCAI/AAAI Press, (2016)Haptic Knowledge Transfer Between Heterogeneous Robots using Kernel Manifold Alignment., , , and . IROS, page 5358-5363. IEEE, (2020)Methods and Mechanisms for Interactive Novelty Handling in Adversarial Environments., , , , , , , , , and 3 other author(s). AAMAS, page 2385-2387. ACM, (2023)NovelGym: A Flexible Ecosystem for Hybrid Planning and Learning Agents Designed for Open Worlds., , , , and . CoRR, (2024)From Computational Creativity to Creative Problem Solving Agents., , , and . ICCC, page 370-373. Association for Computational Creativity (ACC), (2020)SENSAR: A Visual Tool for Intelligent Robots for Collaborative Human-Robot Interaction., , , , and . CoRR, (2020)SPOTTER: Extending Symbolic Planning Operators through Targeted Reinforcement Learning., , , , and . CoRR, (2020)