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Другие публикации лиц с тем же именем

Creating Interactive and Realistic Augmented Reality Experiences., , , и . Interacción, стр. 17. ACM, (2016)Uses of Augmented Reality for Supporting Educational Presentations., , , и . ICALT, стр. 426-428. IEEE Computer Society, (2013)"Magic Flowerpot": An AR Game for Learning about Plants., , , и . CHI PLAY (Companion), стр. 813-819. ACM, (2019)A Toolkit for Creating Cross-Reality Serious Games., , , , и . GALA, том 11385 из Lecture Notes in Computer Science, стр. 297-307. Springer, (2018)IWARN: A people-centered approach for early warning., , , , и . HICSS, стр. 1-10. ScholarSpace, (2022)Designing AR Applications for People Living with Dementia., , , и . INTERACT (4), том 14145 из Lecture Notes in Computer Science, стр. 449-453. Springer, (2023)A Case of Use of Augmented Reality for Supporting Communication in Presentations., , , и . UCAmI, том 8276 из Lecture Notes in Computer Science, стр. 102-110. Springer, (2013)Exploring the Benefits of Immersive End User Development for Virtual Reality., , , и . UCAmI (1), том 10069 из Lecture Notes in Computer Science, стр. 450-462. (2016)Prototyping Augmented Reality Experiences Using Virtual and Augmented Reality., , , и . RealXR@AVI, том 3704 из CEUR Workshop Proceedings, CEUR-WS.org, (2024)A Platform for Creating Digital Educational Games as Combinations of Archetypical Games., , , и . IS-EUD, том 9083 из Lecture Notes in Computer Science, стр. 299-301. Springer, (2015)