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WSDARWIN: A Decision-Support Tool for Web-Service Evolution.

, and . ICSM, page 444-447. IEEE Computer Society, (2013)

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Serious rehabilitation games with Kinect., , , , and . GEM, page 1. IEEE, (2015)Merits Training System - Using Virtual Worlds for Simulation-based Training., , , , and . CSEDU (1), page 54-61. INSTICC Press, (2010)AHL: Model-Driven Engineering of Android Applications with BLE Peripherals., and . MCETECH, volume 289 of Lecture Notes in Business Information Processing, page 56-74. (2017)From run-time behavior to usage scenarios: an interaction-pattern mining approach., , and . KDD, page 315-324. ACM, (2002)UnderControl an educational serious-game for reproductive health., , , , and . CHI PLAY, page 339-342. ACM, (2014)The ViskiMap Toolkit: Extending Mediawiki with Topic Maps., , and . ICEIS (Selected Papers), volume 3 of Lecture Notes in Business Information Processing, page 420-438. Springer, (2006)MeRiTS: Simulation-Based Training for Healthcare Professionals., , and . MMVR, volume 163 of Studies in Health Technology and Informatics, page 125-131. IOS Press, (2011)Creating healthcare training simulations in virtual worlds., , and . SEHC@ICSE, page 58-64. IEEE Computer Society, (2012)The Smart-Condo: Optimizing Sensor Placement for Indoor Localization., , and . IEEE Trans. Syst. Man Cybern. Syst., 45 (3): 436-453 (2015)Software Evolution in the Presence of Externalities., , and . Economics-Driven Software Architecture, Morgan Kaufmann / Academic Press / Elsevier, (2013)