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Semantic Web Game Based Learning: An I18n approach with Greek DBpedia.

, , , , , and . LiLe@WWW, volume 840 of CEUR Workshop Proceedings, CEUR-WS.org, (2012)

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Cognitive and Physical Training Medical Record, a Web Service based Architecture., , and . CLOSER, page 529-534. SciTePress, (2011)A National EHR Strategy Preparedness Characterisation Model and its application in the South-East European Region., , and . MIE, volume 124 of Studies in Health Technology and Informatics, page 427-432. IOS Press, (2006)Health Education in the Era of Social Media, the Semantic Web and MOOCs., , , and . MedInfo, volume 192 of Studies in Health Technology and Informatics, page 1241. IOS Press, (2013)NeuroSuitUp: System Architecture and Validation of a Motor Rehabilitation Wearable Robotics and Serious Game Platform., , , , , , , , , and 8 other author(s). Sensors, 23 (6): 3281 (March 2023)Physical Training In-Game Metrics for Cognitive Assessment: Evidence from Extended Trials with the Fitforall Exergaming Platform., , , , , and . Sensors, 21 (17): 5756 (2021)Design, Implementation, and Wide Pilot Deployment of FitForAll: An Easy to use Exergaming Platform Improving Physical Fitness and Life Quality of Senior Citizens., , , , , and . IEEE J. Biomed. Health Informatics, 20 (1): 189-200 (2016)Dynamic Composition of Semantic Pathways for Medical Computational Problem Solving by Means of Semantic Rules., , , , and . IEEE Trans. Inf. Technol. Biomed., 15 (2): 334-343 (2011)Investigating the effectiveness of physical training through exergames: Focus on balance and aerobic protocols., , , , , and . TISHW, page 17:1-17:6. IEEE, (2016)Teaching university students co-creation and living lab methodologies through experiential learning activities and preparing them for RRI., , and . Health Informatics J., 27 (1): 146045822199120 (2021)Using Brain Waves to Control Computers and Machines., , , , and . Adv. Hum. Comput. Interact., (2013)