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Maximizing Parallelism in the Construction of BVHs, Octrees, and k-d Trees.. High Performance Graphics, стр. 33-37. Eurographics Association, (2012)Alias-Free Generative Adversarial Networks., , , , , , и . NeurIPS, стр. 852-863. (2021)Generating Long Videos of Dynamic Scenes., , , , , , , , и . NeurIPS, (2022)Generative Novel View Synthesis with 3D-Aware Diffusion Models., , , , , , , , , и . ICCV, стр. 4194-4206. IEEE, (2023)Training generative adversarial networks with limited data, , , , , и . arXiv preprint arXiv:2006.06676, (2020)Sequential Monte Carlo instant radiosity., , и . I3D, стр. 121-128. ACM, (2016)Analyzing and Improving the Image Quality of StyleGAN., , , , , и . CVPR, стр. 8107-8116. Computer Vision Foundation / IEEE, (2020)Semi-Supervised StyleGAN for Disentanglement Learning., , , , , , и . ICML, том 119 из Proceedings of Machine Learning Research, стр. 7360-7369. PMLR, (2020)A Style-Based Generator Architecture for Generative Adversarial Networks, , и . (2018)cite arxiv:1812.04948.Apex Point Map for Constant-Time Bounding Plane Approximation., и . EGSR (EI&I), стр. 51-55. Eurographics Association, (2015)