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Train Once, Get a Family: State-Adaptive Balances for Offline-to-Online Reinforcement Learning.

, , , , , , , , and . NeurIPS, (2023)

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Hundreds Guide Millions: Adaptive Offline Reinforcement Learning with Expert Guidance., , , , and . CoRR, (2023)Train Once, Get a Family: State-Adaptive Balances for Offline-to-Online Reinforcement Learning., , , , , , , , and . NeurIPS, (2023)Fine-grained few shot learning with foreground object transformation., , , , and . Neurocomputing, (2021)Boosting LLM Agents with Recursive Contemplation for Effective Deception Handling., , , , , , , , , and . ACL (Findings), page 9909-9953. Association for Computational Linguistics, (2024)Sporthesia: Augmenting Sports Videos Using Natural Language., , , , , , and . IEEE Trans. Vis. Comput. Graph., 29 (1): 918-928 (2023)Sporthesia: Augmenting Sports Videos Using Natural Language., , , , , , and . CoRR, (2022)PsychoGAT: A Novel Psychological Measurement Paradigm through Interactive Fiction Games with LLM Agents., , , , , , , , and . ACL (1), page 14470-14505. Association for Computational Linguistics, (2024)Leveraging Reward Consistency for Interpretable Feature Discovery in Reinforcement Learning., , , , , and . CoRR, (2023)Avalon's Game of Thoughts: Battle Against Deception through Recursive Contemplation., , , , , , , , , and . CoRR, (2023)iBall: Augmenting Basketball Videos with Gaze-moderated Embedded Visualizations., , , , , , and . CHI, page 841:1-841:18. ACM, (2023)