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A Gossip-Based Reliable Multicast for Large-Scale High-Throughput Applications., and . DSN, page 347-358. IEEE Computer Society, (2000)Maximizing Remote Work in Flooding-Based Peer-to-Peer Systems., , and . DISC, volume 2848 of Lecture Notes in Computer Science, page 337-351. Springer, (2003)Fast and Compact: A Simple Class of Congestion Games., , , , and . AAAI, page 489-494. AAAI Press / The MIT Press, (2005)Partial Lookup Service., and . ICDCS, page 58-67. IEEE Computer Society, (2003)SLIC: A Selfish Link-Based Incentive Mechanism for Unstructured Peer-to-Peer Networks., and . ICDCS, page 506-515. IEEE Computer Society, (2004)Adlib: A Self-Tuning Index for Dynamic P2P Systems., , and . ICDE, page 256-257. IEEE Computer Society, (2005)YAPPERS: A Peer-to-Peer Lookup Service over Arbitrary Topology., , and . INFOCOM, page 1250-1260. IEEE Computer Society, (2003)Human Pose Estimation based on Attention Multi-resolution Network., , , , and . ICMR, page 682-687. ACM, (2021)Improving the performance of peer-to-peer systems.. Stanford University, USA, (2010)Lightweight Non-local High-Resolution Networks for Human Pose Estimation., , , , , , and . ICIG (2), volume 12889 of Lecture Notes in Computer Science, page 410-422. Springer, (2021)