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Toolkits & Wearables: Developing Toolkits for Exploring Wearable Designs., , , , , , , , , и . CHI Extended Abstracts, стр. 111:1-111:5. ACM, (2022)Towards a Design Space for Shadows as Ambient Displays., и . INTERACT (5), том 12936 из Lecture Notes in Computer Science, стр. 509-512. Springer, (2021)User Experience in Virtual Museums - Evaluating Assassin's Creed Odyssey: Discovery Tour., , , и . ArtsIT, том 479 из Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, стр. 239-252. Springer, (2022)VäriWig: Interactive Coloring Wig Module., и . ISWC, стр. 166-169. ACM, (2021)Cough Activated Dynamic Face Visor., , , и . AHs, стр. 295-297. ACM, (2021)Using Body Tracking for Involving Museum Visitors in Digital Storytelling., и . AHs, стр. 304-306. ACM, (2021)Demonstrating a Memory Orb - Cylindrical Device Inspired by Science Fiction., , и . MUM, стр. 239-241. ACM, (2021)Exploring a Textile-based Shadow Lamp Display Incorporating Shape Memory Alloys., , , и . MUM, стр. 131-136. ACM, (2021)Price tags, maps, recipes: mobile phone photos for functional purposes, , , и . Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design, стр. 41--44. ACM, (2012)Towards a Conceptual Design Framework for Emotional Communication Systems for Long-Distance Relationships., , и . ArtsIT/DLI, том 328 из Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, стр. 103-123. Springer, (2019)