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Другие публикации лиц с тем же именем

SUPREYES: SUPer Resolutin for EYES Using Implicit Neural Representation Learning., , , и . UIST, стр. 81:1-81:13. ACM, (2023)ubiGaze: ubiquitous augmented reality messaging using gaze gestures., , , и . SIGGRAPH ASIA Mobile Graphics and Interactive Applications, стр. 11:1-11:5. ACM, (2016)SeFFeC: Semantic Facial Feature Control for Fine-grained Face Editing., , , и . CoRR, (2024)Designing for Noticeability: Understanding the Impact of Visual Importance on Desktop Notifications., , , и . CHI, стр. 472:1-472:13. ACM, (2022)Impact of Gaze Uncertainty on AOIs in Information Visualisations., , , , и . ETRA, стр. 60:1-60:6. ACM, (2022)Mouse2Vec: Learning Reusable Semantic Representations of Mouse Behaviour., , , и . CHI, стр. 621:1-621:17. ACM, (2024)Learning User Embeddings from Human Gaze for Personalised Saliency Prediction., , и . CoRR, (2024)Wearable eye tracker calibration at your fingertips., , и . ETRA, стр. 22:1-22:5. ACM, (2018)Exploring Natural Language Processing Methods for Interactive Behaviour Modelling., , , , , и . INTERACT (3), том 14144 из Lecture Notes in Computer Science, стр. 3-26. Springer, (2023)DiffGaze: A Diffusion Model for Continuous Gaze Sequence Generation on 360° Images., , , , , и . CoRR, (2024)