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Effects of Virtual Reality Properties on User Experience of Individuals with Autism.

, , , , and . ACM Trans. Access. Comput., 11 (4): 22:1-22:27 (2018)

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Evaluating Object Manipulation Interaction Techniques in Mixed Reality: Tangible User Interfaces and Gesture., and . VR, page 778-787. IEEE, (2021)Vocational training with immersive virtual reality for individuals with autism: towards better design practices., , , , , and . WEVR@VR, page 21-25. IEEE Computer Society, (2016)Point & Teleport Locomotion Technique for Virtual Reality., , , and . CHI PLAY, page 205-216. ACM, (2016)Using Immersive Virtual Reality Serious Games for Vocational Rehabilitation of Individuals with Physical Disabilities., , , , , , and . HCI (8), volume 10908 of Lecture Notes in Computer Science, page 48-57. Springer, (2018)Virtual Reality Interaction Techniques for Individuals with Autism Spectrum Disorder: Design Considerations and Preliminary Results., , , , , and . HCI (2), volume 9732 of Lecture Notes in Computer Science, page 127-137. Springer, (2016)VR4VR: vocational rehabilitation of individuals with disabilities in immersive virtual reality environments., , , , , , and . PETRA, page 54:1-54:4. ACM, (2015)Insights from the Participatory Design of a Virtual Reality Spatial Navigation Application for Veterans with a History of TBI., , , , , , , , and . VR Workshops, page 1005-1006. IEEE, (2024)Effects of Virtual Reality Properties on User Experience of Individuals with Autism., , , , and . ACM Trans. Access. Comput., 11 (4): 22:1-22:27 (2018)Virtual Reality Interaction Techniques for Individuals with Autism Spectrum Disorder., , , , , and . HCI (8), volume 10908 of Lecture Notes in Computer Science, page 58-77. Springer, (2018)Locomotion in Virtual Reality for Individuals with Autism Spectrum Disorder., , , and . SUI, page 33-42. ACM, (2016)