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GANterfactual - Counterfactual Explanations for Medical Non-experts Using Generative Adversarial Learning.

, , , , and . Frontiers Artif. Intell., (2022)

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Local and Global Explanations of Agent Behavior: Integrating Strategy Summaries with Saliency Maps (Extended Abstract)., , , and . IJCAI, page 5747-5751. ijcai.org, (2022)Does Difficulty even Matter? Investigating Difficulty Adjustment and Practice Behavior in an Open-Ended Learning Task., , , , and . LAK, page 253-262. ACM, (2024)Collaborative VR for Liver Surgery Planning using Wearable Data Gloves: An Interactive Demonstration., , , , , , , , and . VR Workshops, page 768. IEEE, (2021)Interactive Machine Learning and Explainability in Mobile Classification of Forest-Aesthetics., , , , , , , and . GOODTECHS, page 90-95. ACM, (2020)Gamification Concepts for a VR-based Visuospatial Training for Intraoperative Liver Ultrasound., , , , , , and . CHI Extended Abstracts, page 175:1-175:8. ACM, (2024)Dynamic Difficulty Adjustment in Virtual Reality Exergames through Experience-driven Procedural Content Generation., , , , and . SSCI, page 1-8. IEEE, (2021)GANterfactual-RL: Understanding Reinforcement Learning Agents' Strategies through Visual Counterfactual Explanations., , , , and . AAMAS, page 1097-1106. ACM, (2023)A Comparison of Input Devices for Precise Interaction Tasks in VR-based Surgical Planning and Training., , , , , , , , , and 1 other author(s). VR Workshops, page 674-675. IEEE, (2022)Benchmarking Perturbation-Based Saliency Maps for Explaining Atari Agents., , and . Frontiers Artif. Intell., (2022)GANterfactual - Counterfactual Explanations for Medical Non-experts Using Generative Adversarial Learning., , , , and . Frontiers Artif. Intell., (2022)