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Using Gameplay Design Patterns to Support Children's Collaborative Interactions for Learning.

, , , and . CHI Extended Abstracts, ACM, (2019)

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Designing with and for Preschoolers: A Method to Observe Tangible Interactions with Spatial Manipulatives., , , and . FabLearn Europe, page 45-54. ACM, (2018)Co-Rhythm: Analyzing Children's Performative Gesture-based Interactions in a Music Composition Tool., , , , , and . IDC, page 686-690. ACM, (2024)Embedded figures in stories (EFiS): A method to observe preschoolers' interactions with spatial manipulatives., , , and . Int. J. Child Comput. Interact., (2019)Using Gameplay Design Patterns with Children in the Redesign of a Collaborative Co-located Game., , , and . IDC, page 15-25. ACM, (2019)Children in 2077: Designing Children's Technologies in the Age of Transhumanism., , , , , , , , , and 11 other author(s). CHI Extended Abstracts, page 1-14. ACM, (2020)Developing a Prototyping Method for Involving Children in the Design of Classroom Robots., , , and . Int. J. Soc. Robotics, 10 (2): 279-291 (2018)Developing Participatory Methods to Consider the Ethics of Emerging Technologies for Children., , , , , , , , , and 16 other author(s). CHI Extended Abstracts, page 511:1-511:3. ACM, (2023)Quadropong - Conditions for Mediating Collaborative Interaction in a Co-located Collaborative Digital Game using Multi-Display Composition., , , , , , and . NordiCHI (Adjunct), page 25:1-25:2. ACM, (2022)The CoCe Design Space: Exploring the Design Space for Co-Located Collaborative Games that Use Multi-Display Composition., , , and . Conference on Designing Interactive Systems, page 718-733. ACM, (2021)Teaching the next generation of child-computer interaction researchers and designers., , , , , , , , and . IDC (Extended Abstracts), page 69-76. ACM, (2020)