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Edutainment Robotics as Learning Tool., , , and . Edutainment, volume 5670 of Lecture Notes in Computer Science, page 422. Springer, (2009)Conceptual Design Scheme for Virtual Characters., and . FaVE, volume 33 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, page 135-150. Springer, (2009)The mediational role of coping strategies in the relationship between self-esteem and risk of Internet addiction, , and . Europe’s Journal of Psychology, 14 (1): 176--187 (March 2018)Learning Using Augmented Reality Technology: Multiple Means of Interaction for Teaching Children the Theory of Colours., , , and . INTETAIN, volume 3814 of Lecture Notes in Computer Science, page 193-202. Springer, (2005)The use of Cellular Automata in the learning of emergence., , and . Comput. Educ., 47 (3): 280-297 (2006)Use of a 3D Graphical User Interface in Microelectronics Learning and Simulation of an Industrial Application., , , , and . Eurographics Italian Chapter Conference, page 217-224. Eurographics, (2007)Project Based Approach to Content Creation., , , and . ICETC, page 285-288. IEEE Computer Society, (2009)A Web InBasket serious game to prevent cyberbullying among Italian preadolescents., , , , , , and . MetroXRAINE, page 301-305. IEEE, (2022)