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The StarCraft Multi-Agent Challenge.

, , , , , , , , , and . AAMAS, page 2186-2188. International Foundation for Autonomous Agents and Multiagent Systems, (2019)

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Learn to Pay Attention., , , and . ICLR (Poster), OpenReview.net, (2018)ImageSpirit: Verbal Guided Image Parsing., , , , , , , , and . CoRR, (2013)Gaussian Process Latent Variable Models for Human Pose Estimation., , and . MLMI, volume 4892 of Lecture Notes in Computer Science, page 132-143. Springer, (2007)GDumb: A Simple Approach that Questions Our Progress in Continual Learning., , and . ECCV (2), volume 12347 of Lecture Notes in Computer Science, page 524-540. Springer, (2020)Deep FusionNet for Point Cloud Semantic Segmentation., , , and . ECCV (24), volume 12369 of Lecture Notes in Computer Science, page 644-663. Springer, (2020)AutoSimulate: (Quickly) Learning Synthetic Data Generation., , , , and . ECCV (22), volume 12367 of Lecture Notes in Computer Science, page 255-271. Springer, (2020)GeoNet++: Iterative Geometric Neural Network with Edge-Aware Refinement for Joint Depth and Surface Normal Estimation., , , , , and . CoRR, (2020)PhysFormer++: Facial Video-based Physiological Measurement with SlowFast Temporal Difference Transformer., , , , , , , and . CoRR, (2023)On Batch Normalisation for Approximate Bayesian Inference., , , and . CoRR, (2020)Universal Adaptive Data Augmentation., , and . CoRR, (2022)