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Investigating the impact of sensory effects on the Quality of Experience and emotional response in web videos.

, , , , , , , , and . QoMEX, page 278-283. IEEE, (2012)

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A Scalable Mobile Multi-Node Channel Sounder., , , , , , and . WCNC, page 1-6. IEEE, (2020)A quality of experience model for Adaptive Media Playout., and . QoMEX, page 177-182. IEEE, (2014)Adaptive Media Playout for Inter-Destination Media Synchronization., and . QoMEX, page 44-45. IEEE, (2013)Massive MIMO Channel Measurements for a Railway Station Scenario., , , , , and . WCNC, page 1-6. IEEE, (2023)Hardware-in-the-Loop Framework for Testing Wireless V2X Communication., , , , , , , , and . WCNC, page 1-6. IEEE, (2023)Quality of Experience of Web-based Adaptive HTTP Streaming Clients in Real-World Environments using Crowdsourcing., and . VideoNext@CoNEXT, page 19-24. ACM, (2014)A web based subjective evaluation platform., , and . QoMEX, page 24-25. IEEE, (2013)A Generic Utility Model Representing the Quality of Sensory Experience., and . TOMM, 11 (1s): 14:1-14:17 (2014)Using In-Network Adaptation to Tackle Inefficiencies Caused by DASH in Information-Centric Networks., , , and . VideoNext@CoNEXT, page 25-30. ACM, (2014)Wireless Digital Twin for Assessing the Reliability of Vehicular Communication Links., , , and . GLOBECOM (Workshops), page 1034-1039. IEEE, (2022)