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Inclusive Learner Model for Adaptive Recommendations in Virtual Education.

, , , and . ICALT, page 79-80. IEEE Computer Society, (2017)

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aTenDerAH: A Videogame to Support e-Learning Students with ADHD., , , , and . ICALT, page 438-440. IEEE Computer Society, (2017)Adaptation Decisions and Profiles Exchange among Open Learning Management Systems Based on Agent Negotiations and Machine Learning Techniques., , , and . HCI (4), volume 5613 of Lecture Notes in Computer Science, page 12-20. Springer, (2009)The Complexity of Three-Dimensional Critical Avalanches., and . ACRI, volume 6350 of Lecture Notes in Computer Science, page 153-162. Springer, (2010)Network coding and the model theory of linear information inequalities., , and . NetCod, page 1-6. IEEE, (2014)Competence Formation through Learning Objects in a Multiagent Virtual Educational Environment., , , and . Web Intelligence/IAT Workshops, page 343-347. IEEE Computer Society, (2008)978-0-7695-3496-1.Linear network coding and the model theory of linear rank inequalities., , and . NetCod, page 1-5. IEEE, (2014)Framework for detection, assessment and assistance of university students with dyslexia and/or reading difficulties.. University of Girona, Spain, (2013)On the complexity of sandpile critical avalanches., and . Theor. Comput. Sci., 412 (30): 3964-3974 (2011)Inclusive Learner Model for Adaptive Recommendations in Virtual Education., , , and . ICALT, page 79-80. IEEE Computer Society, (2017)Adaptive System for Non-Literate Older Adult Learning., , and . ICALT, page 33-35. IEEE, (2023)