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Modeling the Enhancement Effect of Countercurrent on Acceleration Perception in Galvanic Vestibular Stimulation., , , and . ACE, page 6:1-6:6. ACM, (2016)VisionPainter: Authoring Experience of Visual Impairment in Virtual Reality., , , , , and . HCI (5), volume 13306 of Lecture Notes in Computer Science, page 280-295. Springer, (2022)Case Study of Low-Code VR Platform for Training and Evaluating Employee's Service Skills., , , , , , , and . HCI (54), volume 14060 of Lecture Notes in Computer Science, page 267-279. Springer, (2023)Electrical Stimulation Method Capable of Presenting Visual Information Outside the Viewing Angle., , , and . ICAT-EGVE (Posters and Demos), page 13-14. Eurographics Association, (2017)Taste controller: galvanic chin stimulation enhances, inhibits, and creates tastes., , , , and . SIGGRAPH Emerging Technologies, page 18:1-18:2. ACM, (2018)Frustration suppression for wellbeing in decision making., , , , and . AH, page 36. ACM, (2017)Semi-automatic Reply Avatar for VR Training System with Adapted Scenario to Trainee's Status., , , , and . HCI (41), volume 13095 of Lecture Notes in Computer Science, page 350-355. Springer, (2021)Unlimited Electric Gum: A Piezo-based Electric Taste Apparatus Activated by Chewing., , , and . UIST (Adjunct Volume), page 157-159. ACM, (2018)Expansion of Detection Thresholds for Hand Redirection using Noisy Tendon Electrical Stimulation., , , and . ISMAR, page 1026-1035. IEEE, (2023)Polka dot: the garden of water spirits., , , , , and . SIGGRAPH Posters, page 47. ACM, (2013)