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Supporting Orientation of People with Visual Impairment: Analysis of Large Scale Usage Data.

, , , , , and . ASSETS, page 151-159. ACM, (2016)

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MathMelodies: Inclusive Design of a Didactic Game to Practice Mathematics., , , , and . ICCHP (1), volume 8547 of Lecture Notes in Computer Science, page 564-571. Springer, (2014)ZebraRecognizer: Pedestrian crossing recognition for people with visual impairment or blindness., , , and . Pattern Recognit., (2016)Sonification of Pathways for People with Visual Impairments., , , , , , , and . ASSETS, page 379-381. ACM, (2018)Math-to-speech effectiveness and appreciation for people with developmental learning disorders., , , , , , , and . W4A, page 2:1-2:5. ACM, (2022)Session details: Web accessibility challenge., and . W4A, ACM, (2020)Smartphone-Assisted Mobility in Urban Environments for Visually Impaired Users through Computer Vision and Sensor Fusion.. MDM (2), page 15-18. IEEE Computer Society, (2013)978-1-4673-6068-5.NavCog: a navigational cognitive assistant for the blind., , , , , and . MobileHCI, page 90-99. ACM, (2016)Achieving Practical and Accurate Indoor Navigation for People with Visual Impairments., , , , , , and . W4A, page 31:1-31:10. ACM, (2017)WordMelodies: an inclusive mobile app supporting the acquisition of literacy skills., , , and . W4A, page 16:1-16:5. ACM, (2021)Play4Physio: Supporting Physical Therapy of Children with Hemophilia., , , , , , , , , and 1 other author(s). PETRA, page 319-320. ACM, (2022)