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Supporting Wellbeing Through Improving Interactions and Understanding in Self-Monitoring Systems.

, , and . Handbook of Ambient Assisted Living, volume 11 of Ambient Intelligence and Smart Environments, IOS Press, (2012)

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Activity Recommendation: Optimizing Life in the Long Term., , , , and . PerCom, page 1-10. IEEE, (2020)Mobile-based Monitoring of Parkinson's Disease., , , , , , , and . MUM, page 441-448. ACM, (2018)Modeling and Adding Intelligibility to Human Activity.. ISUVR, page 5-8. IEEE Computer Society, (2008)Performance Evaluation Gaps in a Real-Time Strategy Game Between Human and Artificial Intelligence Players., , , and . IEEE Access, (2018)Factors influencing quality of experience of commonly used mobile applications., , , , , and . IEEE Commun. Mag., 50 (4): 48-56 (2012)A Case Study on Iteratively Assessing and Enhancing Wearable User Interface Prototypes., , , , , and . Symmetry, 9 (7): 114 (2017)A Multisensor Person-Centered Approach to Understand the Role of Daily Activities in Job Performance with Organizational Personas., , , , , , , , , and 16 other author(s). Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 3 (4): 130:1-130:27 (2019)Investigating intelligibility for uncertain context-aware applications., and . UbiComp, page 415-424. ACM, (2011)Customizable 3D Printed Tactile Maps as Interactive Overlays., , , and . ASSETS, page 71-79. ACM, (2016)Towards maximizing the accuracy of human-labeled sensor data., and . IUI, page 259-268. ACM, (2010)